Today's Hard|Forum Post
Today's Hard|Forum Post

[H]ard News

Wednesday December 12, 2018

How to Stop Apps from Tracking Everywhere You Go

Todd Haselton of CNBC has written a guide on how to disable location services for apps to keep them from tracking your location. His guide covers the iPhone and Android ecosystems. For example, there are options in the menus to completely disable location services or to only enable it for certain apps when they are in use.

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In recent years, Apple and Google have made it easier to identify the applications that have access to your information, and to turn off the ability for those apps to see where you are. Sometimes this can stop an app from performing correctly: a mapping application would need to know your location to provide you with accurate directions somewhere, for example. But others, like weather apps, don't necessarily need to know where you are at all times.

Discussion

Nvidia GeForce Game Ready Driver 417.35 WHQL Has Been Released

The Nvidia GeForce Game Ready Driver 417.35 WHQL has been released and it adds support for Deep Learning Super Sampling (DLSS) beta in Final Fantasy XV: Windows Edition. The following 3D Vision profiles have been updated: Insurgency Sandstorm has a Not Recommended rating and Atlas has a Fair rating from NVIDIA. The release notes are found here. Special thanks to @schlitzbull !

Open Issues in Version 417.35 WHQL. [GeForce GTX 1080Ti]: Random DPC watchdog violation error when using multiple GPUs on motherboards with PLX chips. [2079538]. [Firefox]: Cursor shows brief corruption when hovering on certain links in Firefox. [2107201]. [G-Sync]: Random flickering occurs when connecting G-sync monitor + non-G-Sync HDMI monitor with G-Sync enabled. [2399845].

Fixed Issues in this release include: [SLI][TITAN Xp]: SLI is disabled by default after installing the driver. [200471881]. [TITAN V][NVIDIA Control Panel]: The Workstation->Manage GPU Utilization page appears when it shouldn't. [200470813]. [Rocket League]: The game launches to a white screen with audio in the background and then crashes. [2451530]. [Battlefield V: Day0 97][Ansel]: After being moved all the way to the left, the Ansel field-of view (FoV) slider stops following the click-and-drag mouse movement. [2438857]. [Hitman 2 Silent assassin]: There is flickering texture corruption in the game. [200472315]. [Notebook][3D games]: Frame rate of 3D games may drop to under 30 fps on notebooks. [2456653].

Discussion

EPIC Games Announces Its Cross-Platform Online Services Roadmap for 2019

Epic Games has announced its plans to implement free cross-platform online services into Unreal Engine and Unity. Over time these services will be free for all developers to mix and match with other solutions, and will be open to all engines, all platforms, and all stores. Epic Games has successfully battle tested these tools in Fortnite which has reached 200 million players across 7 different platforms including PC, Mac, iOS, Android, PlayStation, Xbox, and Switch.

Some of the upcoming features planned for cross-platform services in 2019 include voice comms, data storage, cloud-saved games, achievements, trophies, parties and matchmaking, PC/Mac overlay API, login, friends, presence, and entitlements. After the first steps are taken, more features such as user-generated content, enhanced social features, anti-cheat and more are planned.

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We connect developers and players across all platforms, and respect existing platform relationships and player accounts. For example, Fortnite runs on 7 platforms that are fully interoperable; the game requires no login on console, and supports multi-platform login via Facebook, Google, Xbox Live, PSN, and Nintendo accounts, in addition to Epic accounts; and supports Twitch account linking. Besides these existing account and service integrations, we're eager to work with partners on further efforts to connect accounts, gaming services, and cloud services for a more seamless experience. We operate our services primarily on Amazon Web Services data centers throughout the world to bring the high reliability and wide international reach required by the next generation of online and socially-connected games.

Discussion

FCC Votes to Classify Text Messaging as an Information Service

The FCC has voted to classify text messages as an "information service" under the Communications Act. This was done to give more leeway to wireless providers to fight spam messages and scam robotexts. Mass texting companies wanted text messaging reclassified as a "telecommunications service" under the Communications Act as this would limit the power of wireless providers to combat spam and scam texts. Wireless providers have been accused of blocking messages from certain groups before. The FCC report can be viewed here.

The Federal Communications Commission today issued a ruling rejecting requests to make it harder for text messaging providers to protect consumers from spam and scam robotexts. The Commission's decision makes clear that wireless providers are authorized to continue their efforts to stop unwanted text messaging through robotext-blocking, anti-spoofing measures, and other anti-spam features.

Discussion

Google Trends Releases the Biggest Search Topics of 2018

Google Trends has released data on the most popular and trending searches of 2018. The data is broken up into categories such as Music, Movies, TV, and Sports. It can also be viewed globally or by country.

In a year of ups and downs, the world searched for "good" more than ever before -- according to Google Trends. From the epic headlines to the everyday moments, here's to all the good that people discovered in 2018.

Discussion

Razer Launches Idle "Mining" App

Razer just launched an application called "Softminer" that "utilizes your idle GPU processing power to supplement distributed network needs for the mining process." They stop short of detailing what the program actually "mines," but instead of rewarding you with cryptocurrency like a regular cryptomining pool or app, Softminer rewards users with Razer Silver, which in turn can be used to buy items from the Razer Silver catalog. According to a report by VentureBeat, the software is actually powered by Gamma's distributed computing platform, and the company says they are excited to see that "blockchain and gaming are coming together in a natural way." While not specifically mentioned, Gamma's website and statements suggest that their platform could potentially be used for more than just mining crypto. Thanks to Dahkoht for the tip.

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I asked Schillinger if the crash in the cryptocurrency market has hurt the proceeds that gamers can get from mining. He said in an email, "There are still earnings to be made on crypto mining (closer to $10-$12 month), just not the same as this time last year. The future of distributed compute will come from other use cases like computer-generated imagery (CGI) rendering and AI/machine learning processing. These use cases provide a stable higher return than mining."

Discussion

Ace Combat 7 Multiplayer Gameplay Revealed

As Ace Combat 7's release approaches, more and more gameplay is starting to come out. We've already seen snippets of several singleplayer missions, but Shacknews managed to play first 15 minutes of the campaign, as well as try a few sessions of the multiplayer mode. Interestingly, the game has both FFA and team deathmatch modes, with up to 8 players each, and the footage from matches looks pretty intense. Unfortunately, Bandai Namco didn't allow the reviewers to directly capture in-game footage, but you can still check out a video of the multiplayer mode here, or watch the 15 minutes of singleplayer gameplay below:

While the AI pilots in story mode can be predictable enough when trying to lock on and blast them with a missile, but human opponents are a whole other creature altogether. The 8-player frenzy is a constant ballet of trying to avoid being locked onto by an enemy missile while hoping you can keep up with your own target. Fortunately, a kill isn't necessary to accrue points. Getting any sort of hit whether its a couple of bullets to a chassis or a direct hit with a missile will help players get on the scoreboard...Team deathmatch is a whole other ballgame compared to free for all. Having three other players who can bait an opponent into chasing them down or help you shake someone off your tail isn't as frantic as going solo, instead, it relies on more on strategy and communication with your team. Working with a capable team definitely helped beef up my overall rank post-match.

Discussion

ZeniMax Settles with Facebook in Oculus Lawsuit

Gamesindustry.biz reports that ZeniMax and Facebook have finally settled their long-running lawsuit over Oculus technology. As a reminder, the trouble started when John Carmack left ID for Oculus in 2013. ZeniMax sued shorty after that, claiming that Carmack and Oculus stole some of ID's intellectual property, and things went south from there.

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A federal judge yesterday granted the pair's joint motion to dismiss their appeals in the case after they reached a settlement through the Fifth Circuit Court of Appeals mediation program. Terms of the settlement were not disclosed. "We are pleased that a settlement has been reached and are fully satisfied by the outcome," ZeniMax chairman and CEO Robert Altman said. "While we dislike litigation, we will always vigorously defend against any infringement or misappropriation of our intellectual property by third parties."

Discussion

Dell Votes to Go Public Again

Following rumors of an IPO back in September, and a public plan to shift shares of VMWare back in November, Dell has reportedly passed a vote that will allow the company to go public again. Dell decided to go private in 2013, but a spokesman told Techcrunch that the PC maker will be listed on the New York Stock Exchange once again.

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With today's vote, Ray Wang, founder and principal analyst at Constellation Research, says the company is looking to move away from activist investors like Icahn and Elliott Management to more traditional institutional investors. "Michael Dell is attempting to rid his short-term activist shareholders for more mid- to long-term institutional types as he goes public again," Wang explained. As the company returns to the public markets, it means it is in the fairly unique position of going from public to private to public again. Dell originally went public in 1988 before taking the company private again in 2013 in a $24.4 billion buy-back.

Discussion

SKYF Drone Lifts 220 Pounds

The Russian drone company SKYF has apparently broken the world record for the heaviest weight to be lifted by a remote controlled multicopter. According to their website, the "SKYF" drone features a 220hp gasoline engine that drives 2 large rotors for lift, while "small" electric motors power 4 sets of smaller fans for stability and maneuvering. The "Cargo" variant of the monster drone managed to carry a 220 pound payload about 330 feet, while an "Agro" variant successfully tested a crop dusting system. The demonstration fell short of the company's 551 pound payload claim, but they did manage to capture the record setting run on video, which you can see below:

The cost of a SKYF flight hour is calculated to be ten times lower compared to a helicopter. A fuel use rate is calculated at 30 liters per hour. The drone uses ordinary gasoline instead of expensive aviation fuel that makes maintenance cheaper and more accessible . SKYF plans to reach a significant export potential as a simple, roomy and multipurpose machine that can be used for tundra, taiga and deserts even under extreme temperatures. Several European countries, Turkey, Saudi Arabia, Vietnam, Japan, and Sweden have already expressed interest in the $225,000 apiece machines.

Discussion

Researchers Use Deep Learning to See in the Dark

Researchers from MIT have developed a technique that can reconstruct images of objects snapped in near total darkness. The scientists trained a deep neural network on "more than 10,000 transparent glass-like etchings, based on extremely grainy images of those patterns." They claim those grainy images were taken with about one photon per pixel, and that they used a "light modulator" to display the vast amount of images they needed to reproduce. Anexandre Goy, one of the co-authors of the study, said that "We have shown that deep learning can reveal invisible objects in the dark," and that "This result is of practical importance for medical imaging to lower the exposure of the patient to harmful radiation, and for astronomical imaging."

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From an original transparent etching (far right), engineers produced a photograph in the dark (top left), then attempted to reconstruct the object using first a physics-based algorithm (top right), then a trained neural network (bottom left), before combining both the neural network with the physics-based algorithm to produce the clearest, most accurate reproduction (bottom right) of the original object.

Discussion

Intel Announces Sunny Core CPU Architecture, 3D Stacking and More

Intel made a flurry of new announcements at their recent "Architecture Day" event today. Among other things, they revealed an "industry first" 3D chip stacking technology called Foveros, the Sunny Cove CPU architecture, and Gen11 integrated graphics. Check out our coverage of the event here.

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Discussion

Japan OLED Shows Off Upcoming Monitors

According to a report from OLED-info.com, desktop OLED displays are coming relatively soon. Japan OLED, a joint venture between Sony, Panasonic and Japan Display Inc (which itself is a joint venture between Sony, Toshiba, and Hitachi), showed off some monitor-sized, printed OLED displays. Among them was a 21.6" 4K panel bound for the Asus ProArt PQ22UC, and a 21.6" 1920x1080 "eSports" monitor. They also showed off a 55" TV that isn't destined for production, but claim that is covers 100% of the DCI-P3 spectrum and has a 120hz refresh rate. Thanks to gan7114 for the tip.

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JOLED also demonstrates a larger 27" 4K panels (164 PPI) that they see being adopted in smart home applications. Finally JOLED demonstrated one of its flexible OLEDs wrapped around a column. This is a 21.6" 4K (204 PPI) AMOLED that has a curvature radius of 60 mm. In December 2017 JOLED started commercial low-volume production of its 21.6" 4K OLED panels, at the company's pilot 4.5-Gen line. JOLED has announced plans for a mass production 5.5-Gen line that will be established in Nomi City, Ishikawa Prefecture, by 2020.

Update 12/12/18: A JOLED rep told 4gamer that the 1080p gaming display will actually use a 4K panel running at FHD, as it can't hit 144hz at the native resolution. They also said that the 21.5" display's cost might be "comparable to the liquid crystal display for (high-end) gamers corresponding to local dimming." If they're talking about the monitor, and not the LCD panel itself, that's somewhere around $2k unless Asus and Acer suddenly drop the price of their 27" FALD monitors. Thanks to Necere for the tip

Discussion

Tuesday December 11, 2018

Yandex Maps Blurs Military Installations Which Brings Attention to Secret Facilities

Russia's premier mapping service, Yandex Maps, has started blurring images of all military installations in Israel and Turkey. This includes small military installations in the middle of cities that weren't previously known to be a military property. Now anyone can just look on the Yandex maps and find all the secret military installations in Israel and Turkey. Of course Russia doesn't have its secret military installations blurred out as this would immediately bring attention to them.

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Fortunately (from an OSINT perspective), this has had the unintended effect of revealing the location and exact perimeter of every significant military facility within both countries, if one is obsessive curious enough to sift through the entire map looking for blurry patches. Matching the blurred sites to un-blurred (albeit downgraded) imagery available through Google Earth is a method of "tipping and cueing," in which one dataset is used to inform a more detailed analysis of a second dataset. My complete list of blurred sites in both Israel and Turkey totals over 300 distinct buildings, airfields, ports, bunkers, storage sites, bases, barracks, nuclear facilities, and random buildings.

Discussion

Verizon to Absorb a $4.6 Billion Charge for Yahoo and AOL

New Verizon CEO Hans Vestberg is taking an aggressive approach to reviewing business units and cost-saving measures. After reporting that Verizon was laying off over 10,000 workers yesterday, today CNBC is reporting that the company is taking a goodwill impairment charge of $4.6 billion in value for its Oath media business which include AOL and Yahoo. A 5-year strategic planning review of Oath's business prospects resulted in unfavorable adjustments to Oath's financial projections.

Verizon's Media business, branded Oath, has experienced increased competitive and market pressures throughout 2018 that have resulted in lower than expected revenues and earnings. These pressures are expected to continue and have resulted in a loss of market positioning to our competitors in the digital advertising business. Oath has also achieved lower than expected benefits from the integration of the Yahoo Inc. and AOL Inc. businesses. As a result, the Company expects to record a non-cash goodwill impairment charge of approximately $4.6 billion ($4.5 billion after-tax) in the fourth quarter of 2018. The goodwill balance of the Oath reporting unit was approximately $4.8 billion prior to the incurrence of this impairment charge.

Discussion

Town Rejects Comcast and Chooses to Build Its Own Broadband Network

At a recent special town meeting, voters in Charlemont, Massachusetts rejected a proposal from the Comcast Cable Co. for cable internet. Instead the town decided to build their own municipal fiber network. The cost of the Comcast proposal would have been $462,123 and would have only covered 96% of the households in the area. Choosing to build their own network will cost the town an extra $1 million over 20 years, but the cost to taxpayers could be the same, as the town would not seek to make a profit on its citizens. Plus the town will be able to sell its internet service to other areas for a profit.

Proponents of the town building their own network noted that since the town would own the network, everyone would be treated the same. They were very wary of Comcast's data caps, extra fees, older HFC [hybrid fiber-coaxial] technology, future pricing, limited control over future network build-outs, slowdowns for competing streaming services and customer service horror stories. Westfield Gas & Electric has already completed the design of the fiber distribution network, utility poles, preliminary designs and cost estimates. If the town gets 72% of the residents to sign up for the service, no extra property tax will be needed.

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The town plans to charge $79 a month for standalone Internet service with gigabit download and upload speeds and no data caps, though the price could rise to $99 a month if fewer than 40 percent of households buy the service. The town also plans to offer phone and TV service at rates cheaper than Comcast's. If only 40 percent of households subscribe to the town broadband service, the effect on the tax rate would be about 66 cents per $1,000 valuation. With 59 percent of households taking broadband service, the tax hike would be 29 cents, similar to that for Comcast. But if 72 percent or more of households subscribe to the municipal-owned network, there is no tax impact, because subscriber fees would pay for it.

Discussion

Google CEO Tells Lawmakers That It Has No Plans to Launch Chinese Search Engine

Google CEO Sundar Pichai has told a U.S. congressional panel Tuesday that it has no plans to relaunch its search engine in China. "But he added that internally Google has 'developed and looked at what search could look like. We've had the project underway for a while. At one point, we've had over 100 people working on it is my understanding.'" Google employees have been vocal in their disapproval of project Dragonfly, the internal name for the censored Chinese search engine.

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"Right now, there are no plans to launch search in China," Pichai told the U.S. House of Representatives Judiciary Committee. Pichai said there are no current discussions with the Chinese government. He vowed that he would be "fully transparent" with policymakers if the company brings search products to China.

Discussion

Intel is Allegedly Shipping 14nm Products With MRAM

Alternative non-volatile memory technologies like MRAM are a hot area of research, and some companies like Everspin are already producing MRAM products for niche use cases. However, a recent report by EE Times claims that Intel is shipping products made on a "22FFL" process with "the first FinFET-based MRAM technology." Intel itself didn't mention anything about their customers, and only describe the process as "production ready." Meanwhile, Samsung and Global Foundries say they introduced MRAM into manufacturing processes of their own. MRAM probably won't show up in consumer desktop products anytime soon, but the fact that it's (allegedly) shipping in some commercial 14nm product, and that competitors are taking an interest in it, is huge step forward.

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In addition to being seen as a promising candidate for standalone devices to replace memory chip stalwarts DRAM and NAND flash - which are facing serious scaling challenges as the industry moves to smaller nodes - MRAM, which is a non-volatile memory, is appealing as an embedded technology replacement for flash and embedded SRAM because of its fast read/write times, high endurance, and strong retention... In its paper, Intel said that its embedded MRAM technology achieves 10-year retention at 200 Celsius and endurance of more than 10^6 switching cycles. The technology uses a 216 x 225 mm 1T-1R memory cell. Samsung, meanwhile, described its 8-Mb MRAM with endurance of 10^6 cycles and retention of 10 years.

Update 12/11/2018: Wikichip reports that Intel's 22FFL process is actually a "relaxed" version of their regular 14nm processes. The article was updated accordingly.

Discussion

Lift's Octadecarotor Aircraft is Almost Ready to Fly

While Uber, Google, and others are working on flying taxis, a small company from Austin, Texas intends to beat them to the punch. Lift Aircraft has developed a manned, 18-rotor VTOL aircraft called "Hexa," and they say it'll be ready soon. The company will start selling flight time in 2019, and claim the craft is significantly easier to fly that a helicopter. The controls are based on a "joystick and an iPad Pro," and ground control can take over if something happens to the pilot. Small batteries are mounted under each rotor for reliability, and they're supposedly good for about 10-15 minutes of flight. Check out the aircraft in action below:

Pilots will undertake a brief VR training session before they head out to the launch pad, to familiarize themselves with the control scheme. On the joystick, it's as simple as push to go in any direction, with a thumb control for altitude and an index finger control for yaw (the company initially thought a twist-to-turn yaw control would be more intuitive, but found it harder to use in flight tests than a separate control). The iPad touchscreen console will make things even simpler for beginner pilots, enabling one-touch takeoff and landing, and walking you through simple beginner tutorials much like you'd do as a first timer on a DJI drone. "There's not a lot of training required," Chasen tells us. "It's sort of like a video game, a game that you get to fly in." From there, you're off. As the Hexa will be flying under the ultralight classification (meaning it requires no certification or pilot's license), you'll be limited to flying under 700 feet, or 1200 feet in some locations, and not over any populated areas. Maximum speed for ultralights is 55 knots, or about 63 mph/101 km/h in terms of ground speed, and Chasen says if the Hexa turns out to be capable of going faster than that, it'll be electronically restricted from doing so.

Discussion

Watch Google's CEO Sundar Pichai Testify Before Congress

Google chief executive Sundar Pichai testifies before the House Judiciary Committee on Alphabet Inc. unit's social media practices.

After a year of avoiding the spotlight -- and the political scrutiny that's befallen his peers at Facebook and Twitter -- Pichai is set to deliver his first-ever testimony to Congress on Tuesday. The appearance is shaping up to be a major test of Pichai's skills in managing the company's reputation at a time when several of Silicon Valley's biggest names are in crisis -- and when many of Google's employees are in revolt.

Discussion

Astronauts are Inspecting the ISS's Air Leak Right Now

The ISS suffered from an air leak earlier this year, and authorities later discovered that the leak was likely "man made." Fortunately, astronauts managed to patch the leak from the inside fairly quickly, but the actual inspection of the leak was delayed by the failure of a manned launch to the ISS. The crew are just now getting around to looking at the leak, and NASA is streaming the whole spacewalk live on their channel right now. Thanks to SpaceFlightNow for spotting the stream. Check it out below:

Russian cosmonauts Oleg Kononenko and Sergey Prokopyev headed outside the International Space Station on Tuesday to cut away thermal and orbital debris shielding from a Russian Soyuz spacecraft and inspect the ship's hull, where the station crew repaired a minor air leak in August... The inspection planned on Tuesday's spacewalk will include photo documentation of the site, and the collection of samples from any epoxy sealant that may be seeped through the hole to the outside of the Soyuz MS-09 spacecraft, before the capsule undocks Dec. 19 with Prokopyev, outgoing station commander Alexander Gerst, and NASA astronaut Serena Aunon-Chancellor.

Discussion

Intel Is Feeling the Heat from Amazon's Homegrown Chips

Intel has dominated the server market with a 96.6% market share even after AMD reentered the competition. Intel seems secure, but the landscape of the server market is different from conventional tech markets as 10 corporations have the purchasing power to command 35% of the total sales in the server market. In the NY Times article, Shane Rau at research firm IDC said, "Each one of these companies is so large, they represent a market unto themselves."

For a large corporation like Amazon, which generates 56% of its revenue from its Amazon Web Services subsidiary, to start making its own chips will surely affect Intel's profits in the future. Google has already designed three generations of A.I. chips and eventually wants to design its own CPUs. Amazon has the volume to get their chip designs manufactured through cutting edge foundries such as TSMC and others. Dozens of small chip design houses exist today and waiting in the wings to take their part of the server market pie.

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Intel acknowledges that companies like Amazon want to reduce their dependency on one big chip supplier. "I am not unaware of the dynamic," Lisa Spelman, an Intel vice president, said. "Our goal is to understand and respectfully acknowledge that desire." Intel's data center group, which sells both server and A.I. chips, pulled in $6.1 billion, a 26 percent increase over the previous year. The group now accounts for more than 30 percent of Intel's revenue.

Discussion

Fortnite, PUBG and Other Games Allegedly Banned in China

Citing a Reddit thread, PCGamesN reports that popular games like PlayerUnknown's Battlegrounds, Paladins, Fortnite, and H1Z1 have been been banned in China, while others like World of Warcraft, Overwatch, Diablo and League of Legends require "corrective action." According to the Reddit post, the 20 new games that were reportedly being "reviewed" by the government were actually existing titles. Reddit can be a sketchy source, but an independent report from gamesindustry.biz seems to corroborate the claims. Experts note that this is bad news for publishers inside and outside of China. Ironically, the government crackdown could also encourage Chinese publishers to start pushing their games overseas.

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The analysts warns that this does not bode well for anyone wanting to release in China. "Indications are that existing games with commercial licenses are not exempt from review, meaning more disruption for the market running into 2019," the firm wrote. "This will mean additional costs for publishers and developers looking to operate their games in China, even those with existing popular and commercially successful titles many of which appear to need changes to satisfy the regulators that they are suitable for younger players." The firm also notes that if the Ethics Committee is re-reviewing previously released titles, the waiting list for new games hoping to release in China "likely to be longer than expected", predicting the impact could be felt "deep into 2019."

Discussion

Techspot Tests a Multi GPU Setup in 2018

Multi GPU setups have fallen out of favor in the past few years. Games rarely advertise support for it anymore, and AMD has even deprecated the "Crossfire" brand. TechSpot noted that the last multi-GPU test they ran was in 2016, so they decided to grab a pair of RX 590s and see what the experience is like today, and the results were mixed. Battlefield V, for example, doesn't seem to support the 2nd 590 at all, while second card boosted Battlefield 1 performance by 46%. Scaling was about as perfect as it can be in Strange Brigade's DX12 mode, while Battlefront II performance was significantly worse with 2 GPUs.

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As for the RX 590s in Crossfire, we'd much rather have a single Vega 64 graphics card. It's extremely rare that two 590s will provide higher frame rates than a single Vega 64, while also offering stutter-free gaming. If you're only ever going to play a game like F1 2018 that supports Crossfire really well, then getting two RX 570s for $300 will be a hard combo to beat. But who buys a graphics card to only ever play one or two games? Other drawbacks that are also part of this conversation include heat and power consumption. Those two RX 590s were dumping so much heat into the Corsair Crystal 570X case that you could justify spending more money in case fans and even then you'll still be running hotter due to the way the cards are stacked. You'll also lose out on the power supply. The RTX 2070 works without an issue with a 500w unit, and 600w would be more than enough. The Crossfire 590s though will need an 800 watt unit, 750w would be the minimum.

Discussion


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