Tuesday February 12, 2019

Today's Battlefield V Patch Adds DLSS and Optimizes Ray Tracing

Update: This patch has been pushed for release Wednesday.

EA DICE posted a big update to Battlefield V today. Among other things, the developers added a "new system that will ensure consistency between TTK (Time to Kill) and TTD (Time to Death) regardless of the network performance issues," and fixed quite a few bugs and exploits. But the devs also mentioned that "This update includes further optimizations to DXR ray tracing performance and introduces NVIDIA DLSS to Battlefield V." Through our own testing, we noticed that DICE has significantly improved Battlefield V's DXR performance with subsequent game updates. But even the lowest setting still hits performance hard, so it's good to see DICE continue their optimization effort. You can read the full update notes here (PDF Warning).

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The update adds four-player co-op to Battlefield V with Combined Arms. This experience lets you bring friends to challenge AI enemies and improve your skills before jumping into multiplayer. You can play solo or in a squad with up to three friends and tackle eight PvE missions set behind enemy lines, with four different objectives across four maps. Another part of the update, but one not available just yet, is the return of a fan-favorite multiplayer mode: Rush. Arriving on March 7, Rush will appear for a limited time during Chapter 2: Lightning Strikes. We're also focusing on improving the existing Battlefield V gameplay experience with this update. Netcode issues are being targeted, as well as general quality of life improvements on maps and ground vehicles. See you on the battlefield! Jaqub Ajmal, Producer, Battlefield V

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