Saturday February 11, 2017

Activision Admits Call of Duty: Infinite Warfare Failure

In what could be considered definitive proof that there is something seriously wrong with the direction of the Call of Duty franchise, Activision Blizzard COO Eric Hirshberg has admitted that Infinite Warfare was a critical flop and that they will be going back to the series’ roots. This, I presume, means that we will be seeing more jungles/deserts and less space/moons in future installments. Sadly, Activision seems to be missing the big picture—echoing the sentiments of the writer, their focus should probably be on gameplay, not locale or other gimmicks that have less to do with playability. What was the last good CoD game, and how do we fix the series?

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What the disappointing Infinite Warfare results really mean—and, by the way, it was still the best-selling game of the holidays—is that this series will not continue. And since most of you probably don’t realize this, it’s not the first time it’s happened. In fact it’s the third time. The third time in a row. After the stellar successes of the Modern Warfare and Black Ops series, Activision and tried and failed to jumpstart new COD series three times, with Ghosts, Advanced Warfare, and now Infinite Warfare. The first of those, Ghosts, was the last "traditional" COD game, and frankly I am surprised they did not continue with that as a series. The single player was fine, and the multiplayer was superb. Still is. In fact, Ghosts is an under-appreciated high point for the series.

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