Today's Hard|Forum Post
Today's Hard|Forum Post

Sunday December 18, 2016

Unity Engine Now Supports Vulkan API, Promises 60% Performance Improvement

Vulkan support comes to Unity with the release of the 5.6 beta. Some recent games running on the engine include ReCore, Super Mario Run, and Inside.

According to Unity, developers can expect a rendering performance improvement out-of-the box up to 60% using Unity, and that is without having to deal with any specifics of the Vulkan API. Unity 5.6 beta also includes a lot of improvements for overall graphics, including the Metal Compute, Particle System and GPU Instancing. Unity plans to add some really cool new features in the next beta version of Unity 5. One of them is the new Progressive Lightmapper for baked lightmaps providing fast iterations and predictable ETA. Furthermore, Unity will add Light modes.

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