Today's Hard|Forum Post
Today's Hard|Forum Post

Sunday December 11, 2016

Windows Will Support VR Headsets With Different Specs For Framerate, Resolution, And Field-Of-View

The headline reads like a "duh" to me, but I guess they are just trying to say is that Windows, being an OS, is infinitely more flexible and allows for more configurations of hardware than competitors with products that are essentially locked to their respective apps or programs. This means you won’t need to splurge as much, as there will be low-end headsets that will reportedly cost as low as $300.

Microsoft plans to support headsets from manufacturers like Acer, ASUS, Dell, HP and Lenovo starting at just $300, and by the end of the year the tech giant plans for "the base minimum hardware requirements for holiday 2017 systems" to start with an "Integrated Intel HD Graphics 620 (GT2) equivalent or greater DX12 API Capable GPU." Both these marks should dramatically lower the cost to bring a VR headset into your home that still offers full freedom of movement in any direction. The Rift starts at $600 while the roomscale Vive starts at $800, each of which require a PC with relatively expensive graphics cards to work right.

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