Today's Hard|Forum Post
Today's Hard|Forum Post

Tuesday April 19, 2016

Quadro GPUs Help Video Editors Transition to 360 VR Content

Creating immersive cinematic VR experiences in these fields requires a huge amount of processing power. That’s why Mettle’s SkyBox, a popular video editing plug-in, is built to be accelerated by NVIDIA Quadro GPUs. Together, they ensure smooth, fast, reliable performance. The new Oculus Rift and HTC Vive headsets, Google’s JUMP initiative and the introduction of NVIDIA Iray high-fidelity rendering technology to VR underscore the exciting potential of virtual reality. But 360-degree VR content is still unfamiliar territory for most video editors.

The nature of shooting 360-degree VR آ— capturing and stitching together footage from myriad angles آ— doesn’t lend itself well to the traditional, linear workflow of video editing. Halting the process to address issues like continuity between shots, visible seaming and blurring pulls editors out of the artistic moment. They become bogged down in the tech, making it difficult to maintain a creative mindset. This is where the Mettle SkyBox 360|VR Suite comes in. It includes a complete set of powerful 360|VR effects plug-ins for two of the most popular video editing tools, Adobe After Effects CC and Premiere Pro CC.

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