Today's Hard|Forum Post
Today's Hard|Forum Post

Saturday July 18, 2015

Prototype's Xbox One Port Runs Slower Than The Game Did On Xbox 360

How are these things not noticed, especially something like a HD remix that has horrifically slow frame rates?

The real salt in the wound is how Xbox One's delivery of Prototype 2 compares to last-gen versions. Neither PS3 or Xbox 360 exactly aced it on this front; the Microsoft release suffered from heavy tearing and worse frame-rates overall, leaving PS3 the victor in our original Face-Off. In direct comparison, Xbox One struggles to even match the 360 version at points, falling as low as 18fps during a fly-over of the city (during which last-gen consoles lock to 20fps via a double-buffer v-sync).