Today's Hard|Forum Post
Today's Hard|Forum Post

Wednesday November 27, 2013

Call of Duty: Ghosts PC Patched

Here are the patch notes for yesterday's Call of Duty: Ghosts update:


  • Improved framerate performance when traversing moving platforms.

  • Improved latency for AMD graphics cards.

  • Improved performance issues caused by spamming.

  • Improved shader warming and level load performance.


  • Fixed crash in CODeSports play.

  • Fixed spawn crash for specific maps/modes.

  • Improved usability of broadcaster HUD.

  • Additional animations added for broadcaster mode.

  • Improved steam friends functionality.

  • Fixed smoke flickering and graphical corruption within blurred area of dual render scope.

  • Re-enabled fur and smoke DLLs from nVidia.

Additional Fixes

  • Fixed a variety of map specific spawn issues .

  • Fixed lobby migration closing the create a class screen.

  • Fixed not showing attachments and weapon camo for players while in private match lobby.

  • Fixed dog's extended kill not showing properly in final killcam.

  • Fixed loadouts appearing restricted if a restricted perk was selected in specialist strike package even though specialist wasn't equipped.

  • Fixed split screen UI issue that could potentially leave player in a bad state.

  • Fixed issue when selecting store from squads.

  • Fix to remember spectator team when switching to freecam in broadcaster mode.

  • Fixed issue with loading into specific maps with ghost mask equipped.