Monday October 14, 2013

Ex-Valve Employees Kickstarting AR & VR System

We posted this earlier today in our Gaming Headlines section but I wanted to give you guys the opportunity to comment on this. I watched the video twice and, as far as I can tell, those projectors on the glasses are how you see what's happening in the game...right? What happens when you look away from the projection surface? What about head movement and natural jitters? During multiplayer, who is projecting what? When players look at each other are they projecting on to each other instead of the screen? If this is so great, why didn't Valve run with it?