Today's Hard|Forum Post
Today's Hard|Forum Post

Crysis 2 DX11 Tessellation & High-Res Texture Pack

Attempting to install the new Crysis 2 1.9 update and added DX11 Tessellation & High-Res Texture Pack felt like anything but a "gift." We give you our first hand experience and a treasure trove of screen shots for good measure. Crysis 2 is a little closer to what it should have been at launch, but certainly the gameplay is still meh.

Now that the Crysis 1.9 patch is finally out, we wanted to install it as well as the DX11 Tessellation and High-Res Texture packs so we could take a handful of screenshots to show you guys the difference this DX11 update is supposed to make on the visual quality of the game. When I started out, I did not think this would end up being an editorial, but I will share my thoughts at the end.

Unfortunately, what should have been a simple installation procedure, turned into a four and a half hour ordeal just trying to get the game updated to version 1.9 and the patches installed.

Using a full retail copy of the game, we installed Crysis 2 into the default directory (C:\\Program Files (x86)\\Electronic Arts\\Crytek\\Crysis 2) and launched the game. Immediately, before the game starts, an update utility launches and attempts to update the game. I say attempt because the update utility constantly crashed giving various errors messages each time it did.

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After several unsuccessful attempts, we uninstalled the game and reinstalled it into a different directory (C:\\Program Files (x86)\\Crysis 2). Again, we encountered the exact same issues.

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As you can see, our primary test system far exceeded the recommended hardware requirements for the game so hardware compatibility shouldn't have been an issue.

  • Intel Core i7-920 @ 3150MHz

  • 12GB Corsair 1600MHz DDR3

  • Intel DX58SO

  • ASUS Radeon HD 6950 2GB

  • Windows 7 Ultimate x64

With no luck using our primary system, we decided to attempt installation on our secondary system in an effort to remove the possibility of a specific hardware/software configuration conflict or compatibility issue. The specs on our secondary system are:

  • Intel Core i-5 2500

  • MSI P67A-G55 (B3)

  • 8GB Corsair 1600MHz DDR3

  • MSI GeForce 560Ti 1GB SLI

  • Windows 7 Ultimate x64

Finally, after several attempts, we were able to get the game updated and patches installed...but now we were greeted with messages stating that we needed the most current version of the game installed (1.9) even though we had just installed the 1.9 patch.

Adding insult to injury, the DX11 Tessellation and Texture packs also wouldn't install because the game thought they were already installed, even though they weren't:

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After four and a half hours, we finally got the game and patches installed on our secondary test box. Here is a quick breakdown of the procedure we used for anyone else having issues:

  • Step 1: Install the game but DO NOT start the game. This prevents the auto updater from launching.

  • Step 2: Download the 1.9 patch manually (I used this link) and install it.

  • Step 3: Start the game and enter your 20 digit code. Start a campaign and the immediately save and quit.

  • Step 4: Restart your computer.

  • Step 5: Install DX11 Tessellation pack. Start a campaign and then immediately save and quit.

  • Step 6: Restart your computer.

  • Step 7: Install High-Res Texture pack.

  • Step 8: Restart your computer.

  • Step 9: Start game, select the "Ultra" option in the graphics settings menu. Select "Yes" for high-res textures in the advanced games menu.

  • Step 10: Play Crysis 2.

While it may seem excessive (it was), any deviation from the above procedure resulted in the errors you see above or the game completely crashing on launch. Your mileage may vary but it worked for us.

The screenshots below, from left to right, show the game: "Extreme" setting and no DX11 features - "Ultra" setting + DX11 Tessellation - "Ultra" setting + DX11 Tessellation + High-Res Texture Pack.

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You'll notice that the wall looks more realistic in the second screenshot (v1.9 + DX11 Tessellation pack) but the posters on the wall no longer look like posters. The third screenshot (v1.9 + DX11 Tessellation + High-Res Texture packs) shows little difference from the second

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Again, only minor differences between the first and second screenshots and there is almost no difference between the second and last screenshots

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Same as before but this time, you can see an added benefit of the texture pack in the crispness of the biohazard sign.

Once again, the following images show only minor differences between the first and second screenshots and little to no difference between the second and last. I will post the screenshots here and let you decide what benefit, if any, the DX11 tessellation patch and added High-Res Texture packs make. Personally, I think the DX11 tessellation pack should be installed if your system is capable of running it but I see little benefit of installing the High-Res Texture pack. (Editor's note: I do think the HiRez textures are worth the install, but your mileage may vary.)

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Also, there is something else that must be taken into consideration before installing either of these two packs. Both the DX11 Tessellation and High-Res Texture packs require a 64-bit operating system and a video card with at least 1GB of memory. If you don't have either, there is no "gift" for you.

This morning we noticed that the Crysis 2 1.9 patch FAQ is now listing the errors we experienced above as well as others that are very similar. Currently there are no known fixes listed in the FAQ but, if you follow the procedure we posted above, you should be able to get your game up to version 1.9 and the patches installed.

Steve's Thoughts

Crytek made statements that Crysis 2 would have full DX11 support when it shipped. (Conveniently now, that video has been removed from YouTube.) The company even delayed the game for "more time to polish." People that believed the "full DX11 support" pre-ordered the game got a DX9 game instead without any explanation. Then there was the Day 1 patch to remove "press start to begin," auto aim, and other useless console features. Then came the kick in the nuts from Crytek when the CEO proclaimed to the world that these patches were "a gift" coming months later. In the end, what many of us ended up with was hours of our valuable time wasted trying to install broken / rushed patches. frown And many of us spent $60 on a game that was no where near worth the considerable cost. Yes, it is prettier now, but the gameplay and surrounding world is just not on par with what was pitched by Crytek or expected by PC gamers.

I guess by now we should just accept that this is par for the course with Crytek but you have to admit that something is seriously wrong when customer's lives are so much easier when they simply don't buy your games and don't accept your "gifts."

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