Am I the only who thinks single player and multiplayer should be completely separate entities? They played around with this idea in Mass Effect 3, and I hated how you were kind of forced into dealing with MP to get the "best" ending.
…series producer Mike Gamble… revealed that the multiplayer in Mass Effect: Andromeda will be tied closely to the campaign, and will have a direct impact on the story, not unlike how multiplayer functioned in Mass Effect 3. According to Gamble, players will be able to access Andromeda‘s multiplayer mode while playing the single player campaign, so it should feel like a natural extension of the story instead of a separate feature. Dubbed Strike Team, the multiplayer missions will be built around the planet Helios, which will have a story that feeds into the larger narrative. And luckily for Mass Effect fans that would rather experience everything solo, Gamble has confirmed that the story content seen in the multiplayer mode can be accessed in the single player campaign as well.