Saturday May 28, 2005

[H]ardNews 1st Edition - E3 Fallout Gaming Edition

Game Console Hyperbole:

A GPU 3 times as fast as a PC? Incredible, persistent, online worlds? AOL IM with incredibly lifelike facial expressions? Import photographs from a digital camera, then animate these in 3D? CNN Money bursts a few bubbles still floating around after E3.

It's not hard to make early tech demos especially impressive, since you don't have to worry about including artificial intelligence or physics or any of the other resource chomping features that have to go into games to make them fun. Publishers, though, create them to have something to show potential buyers and say "Look! Look!! Now you've got to buy our new machine!" before laughing maniacally and rushing off to roll around in their piles of cash.

Ultraviolence:

O my Brothers, while your lazin about the Milk Bar with your droogies discussing the finer points of the old Ultraviolence and Media you can always refer to this little gloopy gem. Seems the malenky hound-&-horny arguments never change.

"That said, you'd think that the game designers would show some social responsibility and tone down their products. But it's clear that it's the audience that wants these games. Most of the very popular games involve some sort of stomping, shooting, kicking, electrocution, dismemberment or being eaten by a monster."