- Date:
- Sunday , August 15, 2010
- Author:
- Kyle Bennett
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Intel Multi-Threaded Software Marketing Slides
Have you spent a lot of money on an Intel multi-core processor computer system? Four cores with AMD or Intel is getting to be more and more of the norm now days, and we all know that multitasking on these systems is buttery smooth. But what software can really put your four or six core processor to work?
Introduction
We see a lot of marketing material from manufacturers. Most of it we do not pass along to be honest. As most of it is just that, marketing material. There are lies, damned lies and benchmarks, or in this case rather marketing slides. But every once in a while we see a gem or two come through that is worth sharing and that is what we are doing today with Intel's "Intel Enables The Software Ecosystem" presentation.
Enabling the Software Ecosystem
What the hell does that mean exactly? Well, this set of slides has been put together to specifically highlight software that has been optimized for the new Intel Core i7-98X six-core processor. And while that is the case, that means that all of the software shown here has been tweaked to work will with multi-core processors of pretty much any kind. We all know that on a performance-wise comparison, Intel newest processors smoke AMD's Phenom II line of processors. But AMD is not that far behind and many of the multithreaded advantages seen on the below mentioned software will be shared with AMD's dual core, four-core, and six-core processors as well.
Why is this Interesting?
As enthusiasts we know that multi-core processing has generally been shown off with video editing software. That is still very much the case as you will see below. There are however some applications that I was not aware of showcased below, so I thought it would be worth your time to look through and see if there was any multi-threaded software that might benefit you. There is a round-up slide at the end that shows the media and productivity software that take advantage of four or more processor threads. It is quite a long list.
Gaming and "multi-thread" have not really been used that much in the same sentence over the last few years. While we have been seeing more and more games that will actually leverage multi-threaded systems, we often see GPU limitations bottleneck the traditional multi-threaded game engine. It seems though as CPU physics is moving forward with a bit more force now days and now more character animations, illumination calculations, and AI are finding their own threads. While there is nothing here that is earth shattering, the list outlining games that take advantage of four or more processor threads I found very interesting. Certainly the pace of multi-threaded gaming is slow but looks to be moving forward.
Once NVIDIA abandons its proprietary PhysX property and we see OpenCL or more likely DirectCompute finally take root in the GPU/CPU arena, game physics will truly start moving forward. I think PhysX has been holding back the entire industry and once NVIDIA accepts that the company will not "own" that section of the market we will all be better for it.
Anyway, enjoy the slides, these are worth a quick look at the least.
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