- Date:
- Tuesday , May 10, 2005
- Author:
- Brent Justice
- Editor:
- Kyle Bennett
- Google +1

FarCry 64-bit
We’ve got the new 64-bit patch for FarCry and we take it for a spin in WinXP Pro x64 Edition on an AMD Athlon64 CPU. Read inside to find out what the AMD Athlon64 CPU can do when running a 64-bit game.
Readme Information:
Here is some important information that is provided with the 64-bit patch Readme file.
AMD64 Requirements
- Computer: An AMD Athlon 64 2800+ Processor or better is required. An AMD Athlon 64 FX-51 Processor or better is recommended. Over 1 Gb of RAM is strongly recommended for optimum performance. The latest high-end video cards are also strongly recommended for optimum performance in AMD64 specific multiplayer maps.
- Operating System: Windows Professional x64 Retail Version.
AMD64 Patch additions
• There is a known issue with the external application settings tool and newer GPUs. Using the auto detect feature in-game will properly detect and apply the correct systems settings.
• Resolved an issue where the dedicated/non-dedicated Server crashes when a user uses “ \rcon start_server “ console command
• There is a known issue in Multiplayer where entering or exiting a ladder may cause the user gun to disappear. The client simply needs to switch weapons to make the gun reappear.
• Uninstalling the AMD64 bit version will not remove the CD-key. To manually remove the CD-key or Ubi.com settings from the registry, follow these steps: Click Start / Run. Type “regedit” and press enter. Navigate through the registry tree in the left window to HKEY_LOCAL_MACHINE\SOFTWARE\Crytek\FarCry\Ubi.com. Right click on the CD Key registry and click delete.
• Server and client versions of patch 1.31 and 1.32 will work together but it is highly recommended that users upgrade to the same patch version of both the client and the server.
• To ensure that opening movies play correctly the user must install the same language version of the AMD64 bit patch that is resident on their computer.
• Fixed a graphical issue with tunnel textures in the Stronghold map.
• Punk Buster is not enabled on the AMD64 version and Punk Buster toggles do not appear in server menus.
• Fixed an issue in Multiplayer where a player occasionally gets stuck on geometry in the mp_gorge_amd64 map.
• Fixed an issue where LAN server disappears from the LAN Server List after using the cvar “sv_severtype lan”. Note “SV_servertype UBI/LAN” should only be used before creating a new server via console to define the type of the server. It will not change the status of an existing server.
• Optimised and refactored code to take advantage of 64 bit architecture
• Added Offset bump mapping support
Patch 1.32 change log
• Fixed a Shader Model 3.0 issue that caused graphics corruption on new ATI hardware.
• Set the game to detect nVidia hardware to avoid shaders being compiled at run time.
• Recompiled the 32-bit version with a different version of STL to address some server slowdowns.
