- Date:
- Monday , July 29, 2002
- Author:
- Brent Justice
- Google +1

ABIT and VisionTek GF4 Ti 4200
We take a look at two new GeForce4 Ti 4200 video cards. One from ABIT and one from VisionTek comparing the 64MB version to the 128MB version.
Quake3
We decided to use a better demo run instead of the old Demo001 for this comparison. We're using Quake3 with Point Release 1.30 (which is the latest Point Release that works with Q3Bench) and the demo four.dm_66. We ran at the maximum settings in Q3Bench.

Quake3 seems to also prefer more DDR bandwidth over size. Even when Anti-Aliasing is applied it still benefits more from faster DDR as 64MB is plenty for this game. The faster core speed of the VisionTek card seems to accelerate this game more then overclocking the memory real high however.
Serious Sam 2
Serious Sam 2 is a fun OpenGL game with stunning graphics. In this game things such as anti-aliasing and anisotropic filtering go a long way to increase image quality. We're using the absolute latest version from Croteam, which is patch version 1.07 for the full version game of Serious Sam 2. I'm using the customized B3D scripts so that the comparison is fair for all cards. The cards ran at their highest anisotropic level of 8X for the Extreme Quality tests.

Serious Sam 2 benefits slightly from the faster DDR with Anisotropic on. Do noticed though; that the results are still very close with no anti-aliasing, indicating there is something else bottlenecking it. With Anti-Aliasing applied the difference is also very close still. Apparently the core speed is the bottleneck here, as we overclocked the core on both cards we see the results shooting way up there.

Without anisotropic filtering we see greater differences between the results even with Anti-Aliasing. When overclocked though the higher core speed of the VisionTek comes through to push Serious Sam 2 more then memory bandwidth.
